authors:Alex Blaszczynski, Robert Ladouceur, Lia Nower
published in: 2007
summary: Self-exclusion is a programme utilized by the gaming industry to limit access to gaming opportunities for problem gamblers. It is based on the following principles: (1) The gaming industry recognizes that a proportion of community members gamble excessively and have difficulty controlling gambling behaviours; (2) The gaming industry has a responsibility to provide a safe gaming environment and to assist in minimizing the negative impact on individuals displaying problem gambling behaviours; (3) Individuals must accept personal responsibility for limiting gambling behaviours to affordable levels; and (4) Self-exclusion is not a treatment designed to address psychological processes. The objective of the present paper is to propose a unifying structure for self-exclusion programmes as a gateway to treatment based on a system operated by independent 'educators' whose roles and responsibilities include informing individuals of the purpose of self-exclusion, establishing links and a gateway for access to supplementary services and monitoring and reporting the effectiveness of the overall programme.
related url: http://www.informaworld.com/smpp/content~content=a7723108...
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type: article in journal
publisher: Routledge, part of the Taylor & Francis Group
is part of a publication: International Gambling Studies
original language: English
article pagination: start page: 59 - end page: 71
keywords: self-exclusion , treatment
- Article entered in GambLIB database on nov. 21. 2008, 07:11
- Item added by staff